The update action needs an edge_app_id on every deploy

update stops before building when edge_app_id is empty, and both actions stop early on an empty API token or an unknown environment, with an error that names what to set.

update requires edge_app_id now. If it's empty, or holds a leftover like false, null, or 0 from an expression that didn't resolve to an id, the run stops in its first step and names the variable to set: STAGE_EDGE_APP_ID or PRODUCTION_EDGE_APP_ID.

Both initialize and update also stop before doing anything else when:

initialize treats the same leftovers (false, null, 0, and so on) as no id at all, so a first run creates the app as expected.

If this affects you: if any update step runs without edge_app_id, add the repository variables STAGE_EDGE_APP_ID and PRODUCTION_EDGE_APP_ID with each environment's Edge App id, and pass edge_app_id: ${{ vars.STAGE_EDGE_APP_ID }} or ${{ vars.PRODUCTION_EDGE_APP_ID }} to each update step. Check that both environments have a SCREENLY_API_TOKEN secret before you bump your pin to v26.10.0.

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